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Honor of Kings Tops August Mobile Game Revenue Charts

Honor of Kings led mobile game earnings in August with over $150 million, while Gossip Harbor broke into second place with a record $112 million, according

Honor of Kings led mobile game earnings in August with over $150 million, while Gossip Harbor broke into second place...

Honor of Kings generated over $150 million in player spending during August, reclaiming its position as the top-grossing mobile game. The title's performance, based on Appmagic estimates for in-app purchase revenue, placed it well ahead of its closest competitor.

Gossip Harbor achieved its best-ever monthly revenue, pulling in over $112 million to secure second place. This marked the first time the merge puzzle game from Microfun has led the chasing pack behind the long-term market leader.

The Top Tier Earners

All of the top five mobile games broke the $100 million in-app purchase barrier in August. PUBG Mobile and Royal Match both grew their earnings slightly from July, allowing them to leapfrog Roblox, which saw a small dip. Whiteout Survival, in sixth place, declined for the fifth consecutive month, falling from nearly $115 million in March to about $97 million in August.

Scopely's Monopoly Go had its best month for player spending since January, earning $95 million. The report notes this figure does not include revenue from the game's separate webshop. Candy Crush Saga is recovering from a sudden June dip, earning about $86 million in August, though this remains below its typical first-half 2026 performance.

Steady Performers and Volatile Titles

Century's Kingshot showed remarkable consistency, posting earnings just under $80 million for the third month in a row. In contrast, Konami's eFootball experienced a sharp drop. Its revenue fell to $58 million in August after hitting a record $69 million in July, a surge attributed to World Cup fever.

Japanese players suddenly started spending big again in Fate/Grand Order, pushing it up 31 places month-on-month to 16th position. Meanwhile, Tencent's China-only version of Valorant Mobile performed strongly, generating nearly $38 million from iOS players in China alone.

The Rankings: 11th to 20th Place

The full list of games ranked 11th to 20th by estimated August in-app purchase revenue is shown below.

RankGamePublisherIAP Revenue (August)
11LastWarFunfly$56.7m
12Delta ForceTencent$51.1m
13Coin MasterMoon Active$50.3m
14Pokémon GoScopely Explore$50.2m
15TownshipPlayrix$42.6m
16Fate/Grand OrderAniplex$40.4m
17GardenscapesPlayrix$40.3m
18Royal KingdomDream$38.9m
19Free Fire MaxGarena$38.3m
20Valorant MobileTencent$37.6m

LastWar's decline continued, with its $56.7 million earnings representing its worst performance since February 2024. This is a significant drop from the $130-150 million it earned monthly between September 2024 and March 2025. After its 10th-anniversary celebrations in July, Pokémon Go's revenue effectively halved in August, returning to a more typical level.

Notable Movers Outside the Top 20

Several titles made significant gains just below the main chart. Pokémon TCG Pocket jumped 12 places, earning nearly $30 million. QualiArts' Hololive Dreams continued to gather pace, rising 14 places to nearly $29 million. After a revival in July, Hoyoverse's trio of titles all dropped in the rankings for August. Both Genshin Impact and Honkai: Star Rail fell eight spots, earning around $24 million and $23 million respectively. Zenless Zone Zero slipped one place, generating nearly $20 million in player spending.

The Appmagic data cited in the report covers in-app purchase earnings only and does not include revenue from advertising, web shops, platform fees, or China's Android ecosystem.

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